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	<title>Binary Creativity</title>
	<link>http://www.binarycreativity.com</link>
	<description>Matt Gilgenbach's blog on game development and creativity through this nascent medium of self expression.</description>
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		<title>Maya 2008 crashing when saving a MA is caused by installing Office 2010 with Sharepoint Workspace</title>
		<description><![CDATA[So I recently upgraded to Microsoft Office 2010 Professional Plus, and I started having problems saving Maya ASCII. It would crash saving almost any file as ma. I searched around on the internet and found that the problem is a conflict between Maya and Sharepoint Workspace. So, if you uninstall Sharepoint Workspace, your Maya will [...]]]></description>
		<link>http://www.binarycreativity.com/2010/05/18/maya-2008-crashing-when-saving-a-ma-is-caused-by-installing-office-2010-with-sharepoint/</link>
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		<title>Why Windows 7?</title>
		<description><![CDATA[No, this post isn&#8217;t about why Windows 7 is good or bad. It&#8217;s about why it is called Windows 7. According to Microsoft, it&#8217;s called Windows 7 because it&#8217;s the 7th release of Windows. For no apparent reason, I started wondering how they are coming up with the 7th release of Windows. The last numbered [...]]]></description>
		<link>http://www.binarycreativity.com/2009/07/06/why-windows-7/</link>
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		<title>Is UFC 2009 Undisputed too complicated for anyone else?</title>
		<description><![CDATA[I like UFC, and I enjoyed the Dreamcast game, so I decided to check out the latest game. It got positive reviews and has been selling well apparently. I spent like half an hour completing the tutorial which outlines a crap ton of moves. By the time I went to fight, I couldn&#8217;t remember half [...]]]></description>
		<link>http://www.binarycreativity.com/2009/06/27/is-ufc-2009-undisputed-too-complicated-for-anyone-else/</link>
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		<title>Why the Current State of the Wii is Depressing</title>
		<description><![CDATA[I have trouble finding games I want to buy on the Wii. I want to like the Wii, but there are just no games besides Super Mario Galaxy that I really feel are worth playing in the entire library of software. I quit Zelda after an hour or two because I got sick of hearding [...]]]></description>
		<link>http://www.binarycreativity.com/2009/05/21/why-the-current-state-of-the-wii-is-depressing/</link>
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		<title>The Fiscal State of Indie Downloadable Games</title>
		<description><![CDATA[There are no official numbers for any digital distribution channels, but in looking at the only estimates I can find, on vgchartz.com, the sales outcome for most downloadable titles is pretty bleak. This goes against my philosophical stance of trusting a website that substitutes a z for an s, but they seem to be the [...]]]></description>
		<link>http://www.binarycreativity.com/2009/02/17/the-fiscal-state-of-indie-downloadable-games/</link>
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		<title>Why the Hollywood Studio Model Doesn&#8217;t Work for Games</title>
		<description><![CDATA[Kotaku mentioned an article on Slate entitled What&#8217;s Killing the Video-Game Business? The author goes onto assert that more titles should be developed externally in order to save the publishers money and is surprised that is not what EA is doing. For those in the industry, this should seem ridiculous, but I wrote an explanation of [...]]]></description>
		<link>http://www.binarycreativity.com/2009/02/17/why-the-hollywood-studio-model-doesnt-work-for-games/</link>
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		<title>Uwe Boll Film Festival Day 1 AKA My Personal Interview with Doctor Boll</title>
		<description><![CDATA[  The inaugural day of the Uwe Boll film festival was today in Downtown LA, and I wouldn’t have missed it for the world.  Unfortunately, it started at 12pm on a Wednesday. I had already seen all of his video game adaptations, so I was just planning on attending the Q&#038;A and world premiere of [...]]]></description>
		<link>http://www.binarycreativity.com/2008/12/18/uwe-boll-film-festival-day-1-aka-my-personal-interview-with-doctor-boll/</link>
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		<title>How to Get a Kick Pad Working with Rock Band</title>
		<description><![CDATA[As I posted previously, I was thinking about getting a kick pad and trying to get it to work with Rock Band. Well, I puchased one and failed to get it working. Like I mentioned previously, the Hi-hat pedal is just a switch, and the kick pad did not work with that input since it behaves [...]]]></description>
		<link>http://www.binarycreativity.com/2008/12/04/how-to-get-a-kick-pad-working-with-rock-band/</link>
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		<title>ION Drum Rocker: Rock Band Premium Drum Kit Review</title>
		<description><![CDATA[I started drumming 15 years ago, so I have very strong opinions about the state of drums in video games. As a disclaimer, I’m not the world’s greatest drummer nor am I the greatest guy at Rock Band drums (mostly because I have not played it very much due to my constant work schedule and [...]]]></description>
		<link>http://www.binarycreativity.com/2008/11/23/ion-drum-rocker-rock-band-premium-drum-kit-review/</link>
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		<title>Announcing Retro/grade, the first game from 24 Caret!</title>
		<description><![CDATA[24 Caret Games is proud to announce Retro/grade, our first game from our brand new company. You can check out the official website for more information: http://www.retrogradegame.com It&#8217;s already shaping up to be a very fun and unique fusion of the rhythm and shmup genres. As well, I think we may be the world&#8217;s first [...]]]></description>
		<link>http://www.binarycreativity.com/2008/11/05/announcing-retrograde-the-first-game-from-24-caret/</link>
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