<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: If Shit is Art, then Why Not Games?</title>
	<atom:link href="http://www.binarycreativity.com/2008/05/22/if-shit-is-art-then-why-not-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.binarycreativity.com/2008/05/22/if-shit-is-art-then-why-not-games/</link>
	<description>Matt Gilgenbach's blog on game development and creativity through this nascent medium of self expression.</description>
	<lastBuildDate>Mon, 19 Sep 2011 05:22:03 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1</generator>
	<item>
		<title>By: fabio di ojuara</title>
		<link>http://www.binarycreativity.com/2008/05/22/if-shit-is-art-then-why-not-games/#comment-29828</link>
		<dc:creator>fabio di ojuara</dc:creator>
		<pubDate>Tue, 29 Sep 2009 09:45:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.binarycreativity.com/2008/05/22/if-shit-is-art-then-why-not-games/#comment-29828</guid>
		<description>ok,
all right,
now every shit is art.</description>
		<content:encoded><![CDATA[<p>ok,<br />
all right,<br />
now every shit is art.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: A GameMaker Artist</title>
		<link>http://www.binarycreativity.com/2008/05/22/if-shit-is-art-then-why-not-games/#comment-21299</link>
		<dc:creator>A GameMaker Artist</dc:creator>
		<pubDate>Thu, 29 May 2008 23:20:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.binarycreativity.com/2008/05/22/if-shit-is-art-then-why-not-games/#comment-21299</guid>
		<description>I choose to express myself with the aid of interactive games and media. I find that the medium can bridge the strengths of many different art forms. It can activate a variety of senses that are often demanded by movies, books, and music. The medium itself is also very mobile. It has the potential to find it&#039;s way into homes, corporations, and classrooms, just to name a few. The mobility of the medium is a strength. It is also requires a very sincere level of responsibility. Responsible game making seems to lead to strong positive responses. Responsible decision making demands Respect.</description>
		<content:encoded><![CDATA[<p>I choose to express myself with the aid of interactive games and media. I find that the medium can bridge the strengths of many different art forms. It can activate a variety of senses that are often demanded by movies, books, and music. The medium itself is also very mobile. It has the potential to find it&#8217;s way into homes, corporations, and classrooms, just to name a few. The mobility of the medium is a strength. It is also requires a very sincere level of responsibility. Responsible game making seems to lead to strong positive responses. Responsible decision making demands Respect.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dale</title>
		<link>http://www.binarycreativity.com/2008/05/22/if-shit-is-art-then-why-not-games/#comment-21284</link>
		<dc:creator>Dale</dc:creator>
		<pubDate>Thu, 29 May 2008 14:17:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.binarycreativity.com/2008/05/22/if-shit-is-art-then-why-not-games/#comment-21284</guid>
		<description>People who maintain that video games aren&#039;t art, but that movies are seem to be ignoring a lot of the changes to the games industry in the past decade.  I&#039;ve never worked at a game company, so I don&#039;t have the inside scoop on the process to create a game, but the bigger titles need scripts, graphics, animation, etc.; all things that have equivalents in the movie industry.

Also, movies and games are increasingly coming together.  Most big movies these days are set to release with the game version and while I would not consider games like &quot;Harry Potter&quot; good art necessarily, if the film is art, why not the game too?  Increasingly, movie people are getting involved in games.  Voice actors in games are often big names in Hollywood these days and to take one example, Lucas Arts participates in making both movies and games.  Do they only spend half their time making art?

This is my take on the subject.  I think that more people should be asking questions like this.  Finding answers to some of these questions can only improve the medium.</description>
		<content:encoded><![CDATA[<p>People who maintain that video games aren&#8217;t art, but that movies are seem to be ignoring a lot of the changes to the games industry in the past decade.  I&#8217;ve never worked at a game company, so I don&#8217;t have the inside scoop on the process to create a game, but the bigger titles need scripts, graphics, animation, etc.; all things that have equivalents in the movie industry.</p>
<p>Also, movies and games are increasingly coming together.  Most big movies these days are set to release with the game version and while I would not consider games like &#8220;Harry Potter&#8221; good art necessarily, if the film is art, why not the game too?  Increasingly, movie people are getting involved in games.  Voice actors in games are often big names in Hollywood these days and to take one example, Lucas Arts participates in making both movies and games.  Do they only spend half their time making art?</p>
<p>This is my take on the subject.  I think that more people should be asking questions like this.  Finding answers to some of these questions can only improve the medium.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

